using UnityEditor;
using UnityEngine;

namespace Yoozoo.Gameplay.Liberty.AI
{
    [CustomEditor(typeof(TrafficSystemHolder))]
    public class TrafficSystemHolderEditor : UnityEditor.Editor
    {
        public override void OnInspectorGUI()
        {
            if (GUILayout.Button("导出数据"))
            {
                (target as TrafficSystemHolder).Export();
            }
            base.OnInspectorGUI();
        }
        
    }
}